Virtual Reality Environment for Fluid Particle Simulation

Funded by: Procter and Gamble

Judy M. Vance

Virtual Reality Applications Center
Iowa State University
Ames, Iowa 50011-2160

November 2000 – April 2001

Abstract
This proposal seeks funding to develop a virtual environment for fluid particle simulation. This proposal will continue investigation of the use of virtual reality for understanding analysis results. Here the focus is on particle flow. The approach consists of taking the existing Hypertrace application and developing an immersive virtual environment for visualizing and interacting with the data. This environment will provide analysts, engineers and designers at Procter and Gamble with a powerful three-dimensional design tool.

Projects
Duncan, Tom, “Interactive interrogation of computational mixing data in a virtual environment,” M.S. Thesis, Iowa State University, 2002